Image | Name | Ability | Buildings | Technology |
---|---|---|---|---|
Circus Maximus | +5 +1 | Colosseum | Construction | |
Hermitage | +50% +5 Culture in this City. | Opera House | Acoustics | |
Heroic Epic | All newly-trained non-air Units in this City receive the Morale Promotion improving combat strength by 15%. +1 | Barracks | Iron Working | |
Ironworks | +8 +1 | Workshop | Machinery | |
National College | +50% +3 +1 | Library | Philosophy | |
National Epic | +25% Great People generation in this City. +1 | Monument | Philosophy | |
National Treasury | +8 +1 | Market | Currency | |
Oxford University | 1 Free Technology. +3 +1 | University | Education |
Static objects |
|
|
|
|
|
|
|
include
statement.
|
|
|
|
|
ActionSubTypes | GameTypes | ||
ActivityTypes | GenericWorldAnchorTypes | ||
AdvisorTypes | InfoCornerID | ||
ButtonPopupTypes | InterfaceDirtyBits | ||
ButtonStates | KeyEvents | ||
ChatTargetTypes | Keys | ||
CityAIFocusTypes | LeaderheadAnimationTypes | ||
CityUpdateTypes | MajorCivApproachTypes | ||
CombatPredictionTypes | MinorCivPersonalityTypes | ||
CommandTypes | MinorCivQuestTypes | ||
ContentType | MouseEvents | ||
ControlTypes | Mouse | ||
CoopWarStates | NetErrors | ||
FromUIDiploEventTypes | NetKicked | ||
DiploUIStateTypes | OrderTypes | ||
DirectionTypes | PlotTypes | ||
DisputeLevelTypes | PopupPriority | ||
EndGameTypes | ResourceUsageTypes | ||
EndTurnBlockingTypes | SlotClaim | ||
FaithPurchaseTypes | SlotStatus | ||
FlowDirectionTypes | SystemUpdateUIType | ||
FogOfWarModeTypes | TaskTypes | ||
GameMessageTypes | ThreatTypes | ||
GameOptionTypes | TradeableItems | ||
GameplayGameStateTypes | YieldDisplayTypes | ||
GameStateTypes |
|
|
|
Commands | ||
ArtStyleTypes | ||
Automates | ||
Beliefs | BeliefTypes | |
Builds | ||
BuildingClasses | ||
Buildings | ||
Calendars | ||
Civilizations | ||
Climates | ||
Colors | ||
Diplomacy_Responses | ||
Domains | DomainTypes | |
Eras | ||
Features | FeatureTypes | |
Flavors | ||
GameSpeeds | ||
GoodyHuts | ||
HandicapInfos | ||
HurryInfos | ||
Improvements | ||
InterfaceModes | InterfaceModeTypes | |
InvisibleInfos | ||
Civilization_Leaders | ||
MinorCivTraits | MinorCivTraitTypes | |
Missions | MissionTypes | |
MultiplayerOptions | ||
Notifications | NotificationTypes | |
PlayerOptions | ||
PolicyBranchTypes | PolicyBranchTypes | |
Policies | ||
Processes | ||
Projects | ||
UnitPromotions | ||
Religions | ReligionTypes | |
ReplayDataSets | ||
Resources | ||
Routes | ||
Specialists | ||
SpecialUnits | ||
Technologies | ||
Terrains | TerrainTypes | |
UnitAIInfos | ||
UnitClasses | ||
UnitCombatInfos | ||
Units | ||
Victories | ||
VoteSources | ||
Votes | ||
Yields | YieldTypes |